Metaverse as a Learning Environment for Blended Teaching
DOI:
https://doi.org/10.5944/ried.26.2.36097Keywords:
metaverse, learning environment, blended learningAbstract
COVID-19 motivated profound transformations in the educational field, accelerating the use of new technologies for teaching and learning. Teachers and students were forced to attend remote environments, adapting education practices to these contexts. With the improvement in the pandemic scenario, teachers and students faced the increasing of a challenging environment, blended teaching and learning. In this context, metaverse rises as a natural approach to blended learning once they propose the extension of the real world to virtual worlds. This paper aims to present the use of a metaverse as a learning environment for blended learning. Through a quasi-experimental study in a class in the undergraduate degree, students evaluate it considering their perceptions and motivation to use the metaverse as a learning environment in a blended context. As a result, we identified positive evidence that students felt the metaverse was a suitable learning environment for blended learning, motivating them. Therefore, from lessons learned from the pandemic, this research brought a significant contribution by presenting an approach of using metaverses as learning environments to support blended learning necessities.
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