E-textiles para la educación STEAM en educación primaria: una revisión sistemática

Autores/as

DOI:

https://doi.org/10.5944/ried.27.1.37645

Palabras clave:

e-textiles, STEAM, cultura maker, educación primaria, revisión sistemática de literatura

Resumen

El creciente interés por implementar la educación maker ha puesto de relieve que los textiles electrónicos (e-textiles) ofrecen numerosas posibilidades en el ámbito educativo. El artículo se basa en la metodología de revisión sistemática con el objetivo de caracterizar la producción científica relacionada con el uso educativo de los e-textiles en educación primaria1 como elemento de acción en actividades que buscan despertar diversos conocimientos, habilidades y destrezas en el aprendizaje competencial de Ciencia, Tecnología, Ingeniería, Arte y Matemáticas (STEAM). La revisión se realiza entre los años 2006 al 2021 siguiendo los estándares PRISMA. Se consultaron cuatro bases de datos de reconocido prestigio internacional (Scopus, ERIC, WoS y ACM), encontrando, tras el cribado, 483 artículos, de los cuales se seleccionaron los 35 que cumplían con los criterios de elegibilidad establecidos. Los resultados y discusión arrojan que la mayoría de los estudios se desarrollan en la educación no formal, siendo el kit LilyPad la herramienta de uso predominante. Se evidencian datos de la eficacia del uso de e-textiles para el aprendizaje de computación, circuitos, el pensamiento computacional. Existen numerosos estudios que determinan que los e-textiles promueven el fomento de la equidad y el aprendizaje competencial STEAM, siendo un campo dominado por la autoría femenina. Nuestro estudio concluye que el uso de los e-textiles en actividades educativas para estudiantes de 6 a 13 años, promueve habilidades en todas las áreas STEAM, en contextos formales y no formales, utilizando metodologías que fomentan la participación entre el alumnado y el aprendizaje competencial.

ARTÍCULO COMPLETO:
https://revistas.uned.es/index.php/ried/article/view/37645/28025

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Biografía del autor/a

Paola Guimeráns-Sánchez, Universidad de Vigo, UVIGO (España)

Doctora en Arte y Nuevos Medios por la Universidad Complutense de Madrid. Desarrolla su docencia en diferentes Másteres de Competencias Digitales e Innovación Educativa (UE, U.Nebrija, UNIR). Autora de publicaciones científicas en el campo de los e-textiles para la enseñanza de las Ciencias de la Computación. Correo: paola.guimerans@uvigo.gal

Almudena Alonso-Ferreiro, Universidad de Vigo, UVIGO (España)

Doctora en Diseño e Innovación en la Formación por la USC. Desarrolla su docencia en el área de Didáctica y Organización Escolar (UVigo). Investiga sobre Tecnología Educativa, con énfasis en la Competencia Digital, la formación docente y las potencialidades de los nuevos medios en los procesos educativos. Correo: almalonso@uvigo.gal

María-Ainoa Zabalza-Cerdeiriña, Universidad de Vigo, UVIGO (España)

Doctora Europea en Educación por la USC. Desarrolla su docencia en el área de Didáctica y Organización Escolar (UVigo). Investiga sobre Diseño y Desarrollo Curricular, la Formación Docente y la Educación Infantil.  Correo: mzabalza@uvigo.gal

Inés María Monreal-Guerrero, Universidad de Valladolid, UVA (España)

Profesora y CDOC por la Universidad de Valladolid. Desarrolla su docencia en el área de didáctica de la expresión musical .Investiga sobre STEAM, aprendizaje competencial, metodologías activas, evaluación formativa y educación artística. Sexenio de investigación vivo.  Correo: inesmaria.monreal@uva.es

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Publicado

2024-01-01

Cómo citar

Guimeráns-Sánchez, P., Alonso-Ferreiro, A., Zabalza-Cerdeiriña, M.-A., & Monreal-Guerrero, I. M. (2024). E-textiles para la educación STEAM en educación primaria: una revisión sistemática. RIED-Revista Iberoamericana de Educación a Distancia, 27(1), 417–448. https://doi.org/10.5944/ried.27.1.37645

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Sección

Estudios e investigaciones