Recursos digitales autónomos mediante realidad aumentada

Joaquín Cubillo Arribas, Sergio Martín Gutiérrez, Manuel Castro Gil, Antonio Colmenar Santos

Resumen


Aún existen en la actualidad limitaciones a la hora de enseñar conceptos que requieren la manipulación o visualización de objetos que no están al alcance de todos, bien por su naturaleza abstracta, científica o espacial. La realidad aumentada y los dispositivos móviles son herramientas disponibles hoy en día que permiten solventar estas carencias y ofrecen la posibilidad de interactuar con objetos virtuales en un espacio tridimensional. Para que estas tecnologías formen parte activa en el ámbito educativo es necesario proporcionar herramientas de autor que faciliten la creación de contenidos aumentados autónomos, que expliquen por sí mismos los conceptos que van a ser mostrados, que permitan añadir de una forma sencilla y transparente nuevos recursos virtuales y que puedan ser reutilizados. Este trabajo presenta un entorno de aprendizaje basado en la realidad aumentada que cumple estos objetivos.


Palabras clave


Realidad aumentada; aprendizaje móvil; herramientas de autor; contextualización; preguntas con respuesta múltiple.

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Referencias


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DOI: http://dx.doi.org/10.5944/ried.17.2.12686

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